Ticket to Ride
With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.
"The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Ride author, Alan R. Moon. "The tension comes from being forced to balance greed – adding more cards to your hand, and fear – losing a critical route to a competitor."
Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers.
Since its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a "gateway game" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration.
2010 Hungarian Board Game Award Nominee
2008 Ludoteca Ideale Official Selection
2006 Japan Boardgame Prize Best Japanese Game Winner
2006 Hra roku Winner
2005 Vuoden Peli Family Game of the Year Winner
2005 Juego del Año Winner
2005 Diana Jones Award for Excellence in Gaming Nominee
2005 Årets Spel Best Family Game Winner
2004 Tric Trac Nominee
2004 Spiel des Jahres Winner
2004 Origins Awards Best Board Game Winner
2004 Nederlandse Spellenprijs Nominee
2004 Meeples' Choice Award
2004 Japan Boardgame Prize Best Advanced Game Winner
2004 International Gamers Awards - General Strategy; Multi-player